Programmed by Seumas McNally, DX-Ball 2 was first released on December 16, 1998. The game will end either after all spare paddles have been lost, or after all the boards in the selected board-set have been completed. Clearing all bricks on the screen that can be cleared will allow the player to proceed to the next board in the board-set. If the player misses the ball and there are no additional balls in play, the paddle will immediately be terminated, penalising the player a spare paddle. As the ball bounces back towards the bottom of the screen, the player must steer the paddle to bounce the ball back up again. As bricks disintegrate, they will sometimes eject a random power-up into the playing field, which the player then may choose to catch with the paddle, or avoid, depending on the specific power-up and its effect in the game. Some bricks will take multiple hits before they clear, while other bricks will be invisible, combustible or unbreakable. Using the computer mouse, the player moves a paddle across the bottom of the screen, which is used to launch off a ball into a confined field of bricks, clearing the bricks as the ball bounces into them. Following the release of the anniversary edition on Steam, distribution of the original demo version of DX-Ball 2 via the Longbow Games website was discontinued, alongside sales of the game's original board pack expansions.īased on the concept of Atari's arcade instalment Breakout, the gameplay of DX-Ball 2 follows the generic formula of the brick buster genre. The anniversary edition introduced high-definition graphics, widescreen gameplay with a selection of new widescreen board-sets, additional power-ups, online leaderboards, and a board-set editor for creating custom board-sets. On November 21, 2018, the game was re-released on Steam as DX-Ball 2: 20th Anniversary Edition, commemorating the game's 20th anniversary, while also ensuring compatibility with more recent versions of Windows. Welch, the sequel introduced a number of improvements to the original game, including high-colour textured graphics, an original soundtrack by Eric "Sidewinder" Gieseke, multiple board-sets with distinct visual styles, and a hotseat multiplayer mode. As a follow-up to the 1996 cult-classic DX-Ball by Michael P. As usual, the best way to reach us is by e-mail at next, we’re going to be getting back to some new Hegemony III content that we’ve been planning for a long time, while we also finish up the new versions of Board Pack 3 and the Memorial Pack.DX-Ball 2 is a 1998 brick buster game for Microsoft Windows, developed and published by Longbow Games. Please let us know if you run into any problems with the update or have any questions. Saved games from the older version will continue to work in the new release, but you can also still access previous versions under their legacy titles in the Steam beta menu. If you’ve already got the Season Pass then the Classic Pack will download automatically the next time you update. The Classic Pack can be purchased for just $2.99 on its own or as part of the DX-Ball 2 Season Pass. The re-mastered anniversary edition of the Classic Pack is available now for purchase on Steam! The new release includes hi-res versions of the original 150 boards, including the DX-Ball 1 Classic Set, plus the all-new 20 board set Switch It Up.Īlongside the launch of the Classic Pack, we’ve released version 2.3 of the main game that includes a new lightning ball powerup and new toggle bricks that change up the board when you hit them.
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